Modify > Revolve > Revolve Shells to Bricks prompts you with the following dialog.
It generates a series of bricks by revolving selected shells about the global Y axis. You may specify the number of segments, start and end angles for revolving. The program will merge nodes automatically. You have the option to automatically delete the selected shells after revolving.
The input in the dialog above is applied to the shells in the screen capture below...
shells used for revolving
...to generate the bricks in the screen capture below by revolving. Bricks are rendered in the figure.